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New countries, new opportunities
During development of DLC Scandinavia we felt that our roads need further push of variation and fidelity.
There are tons of new assets like new highway junctions, local roads with new crossroads, or new types of roads with different lane count on each side, as it often happens in reality. The main idea off course is to make sure they actually look and feel close to their actual Scandinavian representation.
Check out the following screenshots that bring a little glimpse of how it is shaping up:
Kurze Zusammenfassung: Das Skandinavien-DLC soll mit neuen Straßenarten und Anlagen kommen.
ETS2 Steam Achievements are live now!
It took a longer than anticipated testing process to produce the Steam
Achivements Update a.k.a Update 1.13 for Euro Truck Simulator 2, but
finally, quite late tonight, we are here with the release on Steam!
The central feature new to this game update is the introduction of Steam Achievements, as described in our earlier
blog post.
The rest of the changes is relatively limited and non-critical, these
are only very local "diffs" implemented on top of the previous stable
1.12 and 1.11 versions:
Code
- Steam achievements
- Added functionality to unbind keys/buttons/axes in game ui
- Added cruise control grid option
- Cruise control speed limited to truck speed limit speed (if enabled)
- Quickload and quicksave
- Bindable keys/buttons for increasing and decreasing of radio volume
Data
- Fixed speed limits in some countries (Belgium, France, Poland, Slovakia)
- Fixed license plate generation in some cities (Graz, Klagenfurt, Ostrava)
From this point of view this update should not break too many mods, but
your mileage may vary. If you are playing the game with mods, it is
always a good idea to make backups of your profile folder structure to
safeguard older save game files, and be aware of means to revert back to
earlier version if you deem it desirable. This is actually very easy on
Steam - we are using the system of Steam betas for keeping older
releases of the game accessible.
Retail variant of this game update, of course without the Steam Achievements, will be made available in a couple of days.
For the next game update to version 1.14, the changes in code and game
data will be much bigger. We are merging in changes to the game world,
especially the northern parts that need to be altered for having good
connections to the future region of Scandinavia. A lot of game and
engine code has been changed, and 1.14 will roll in various improvements
that the programming team has queued up for release over circa past 3
months. And last but not least, finally the new Euro 6 DAF truck tractor
is almost ready, with the last round of iterations based on feedback
from DAF Trucks N.V. getting us very close to desired quality. Testing
all this mix of changes and additions is a complex procedure, please
have patience with us!
Die Steam Erfolge sind freigeschaltet. Und ein paar kleine Bugfixe wurden in der neuen Steam Version angepasst. in der neuen Version werden im Norden mehere Änderungen durchgeführt und den neuen DLC besser anzubinden. Der neue Daf ist fertig, sie warten noch auf Freigabe des Herstellers. Das wird noch ein Häppchen dauern bis der Fix 1.14 erscheint.
SCS Software's blog - Hard at work on ETS2 1.14 now
SCS Software's blog - Hard at work on ETS2 1.14 now
Übersetzte Zusammenfassung:
Es wird uns noch viel Arbeit kosten, das Testen des Updates 1.14 für ETS2 abzuschließen.
Der große Star des Updates wird sicherlich der neue Euro 6 DAF XF.
In unseren früheren Blogeinträgen waren wir etwas überoptimistisch bezüglich des Erscheinungstermins des Updates 1.14, aber schließlich befinden wir uns nun in der ausgedehnteren Phase des Testens.
Wir möchten es erst veröffentlichen, wenn wir es für ausgereift genug betrachten - aber das Warten, sollte es wert sein - einige sehr nette Dinge werden kommen.
Ein Hinweis zu einem der Features, ist im unteren Bild zu sehen.
Normalerweise veröffentlichen wir es nicht wenn wir neue Mitarbeiter einstellen, aber in diesem Fall könnte es interessant sein eine Ausnahme zu machen.
Manchen von euch mag der Name 50keda aus der Modding-Community bekannt sein.
Wir sind stolz 50keda, als Vollzeitkraft in unserem Unternehmen, begrüßen zu dürfen!
We have quite a task ahead of us now to finalize the testing of update 1.14 for Euro Truck Simulator 2. The big star of the update will of course be the new Euro 6 DAF XF truck tractor!
We may have been a bit over-optimistic in our estimates for 1.14 release date in our earlier blog posts, but finally we are entering the wider testing stage. We will only release the update when we deem it solid enough, but the wait should be worth it - some pretty neat things are coming. A hint of one of the new features is in the screenshot below:
We have some new help too - a new member of SCS Software's team. Our company has been growing slowly but steadily over the past year (and experiencing some growing pains in the process we must admit), and we are very happy with all the new guys and girls coming on board. Usually we don't publicize new hires, but in this case it may be interesting to make an exception. Some of you may recognize the nickname of 50keda from ETS2 moding community. We are proud to welcome 50keda to our company now as a full-time employee!
Link:
http://blog.scssoft.com/2014/10/hard-at-…s2-114-now.html
Kopiert by Hom
Dieser Beitrag wurde bereits 2 mal editiert, zuletzt von »thunderhawk« (3. Oktober 2014, 19:29)
Raise your wheels!
Greetings,
In a
recent blog post we have hinted at one neat feature that is coming with the 1.14 update for Euro Truck Simulator 2- tag-lift truck axles.
We have expanded the mix of available chassis for purchase from three to
six. Chassis 6x2, 6x2/4 received tag-lift versions. It is not just a
cosmetic visual gimmick, the physical properties of the vehicle do
change with a lifted axle.
With appropriate chassis, you will be able to raise or lower the truck axle on demand with default key "
U". Naturally, the lifted wheels don't take any wear over time.
In the future we intend to make tyre wear a larger portion of the
gameplay that affects player's economy. In addition to that, lifting
axles don't have to be restricted for trucks only but apply to trailers
axles as well.
Die Liftachse wird Einzug in Spiel erhalten und später/in Zukunft auch Funktionen der Wirtschaftlichkeit haben. Bisher haben die angehobenen Reifen dann weniger Verschleiß. Ebenso solllen die Achsen auch an Trailern zum Einsatz kommen.
Scandinavia - Going above and beyond...
Map production of ETS2 Scandinavia add-on is in the final stages. That's
not to say it is completed, there is a lot of testing, tuning, and
optimizing ahead of us. You should be aware that with the scale of the
add-on, it will take months of polishing before we can consider our work
ready for release.
Our map design team is taking great pains to get the feeling of the
region right and to make the Scandinavian cities and environments as
they are in real life.
Even though our programmers keep improving our tool chain for better
efficiency, such detailed environments are harder and take longer to
build than what we were used to only 2-3 years ago.
Of course not every part of the map can be made true-to-life based on a
real location, but we sprinkle the world with such locations generously.
Our hope is that such attention to detail will boost the fun with
exploration of the world, especially for our players in Scandinavia who
know these places very well.
Meanwhile, the quest to offer dedicated paint liveries for truckers in
the countries where our game sells the best continues today, with the
release of French Paint Job Pack DLC for Euro Truck Simulator 2 on
Steam.
Check it out!
Die Arbeit am DLC läuft auch Hochtouren und auch ein Frankreich Paintjob hat den Weg in den Steam Store geschafft, um den Ländern mit den meisten Spielern (die auch bezahlt haben) entgegen zukommen.
At last, we are happy to announce that we are ready to start public beta test of update 1.14 for Euro Truck Simulator 2.
If you are willing to help, make sure to backup your existing player profile, and feel free to switch to the
public_beta branch of Euro Truck Simulator 2 which you will find on Steam. Please
use our forum
to give us feedback and comments. Although we have tested the update
vigorously over several internal builds in the past weeks, practice
shows that during an open beta period usually even more problems are
discovered and fixed. We strive to make the game updates as polished as
possible. Thanks for your support and help!
Here is the development log of the 1.14 update
Gameplay:
- Liftable axles
- Upload your World of Trucks profile truck from the in-game Screenshot Manager
- Increased damage for overturned vehicles
- Tweaked penalties for damaged cargo
- Automatic transmission tweaked to better handle steep hills (such as the quarry)
- Camera rotation based on steering and blinkers
- Correct speed limit after using the train
- Red light offense isn't reported if the player is too far inside a crossroad
- More lenient wrong-way offense check to allow maneuvering in small crossroads
- Better terrain profile interpolation
- Many improvements in simulation: overturned trucks, damping of rear axles, gearbox
Models:
- New truck: DAF XF Euro 6
- New 6-wheeled chassis for (almost) all trucks
- Substantial data fixes in most chassis
- Added driver seats for DAF XF and MAN TGX
- Small fixes in many models: sawmill, factory, wharf, quarry, trucks, trailers
AI:
- New traffic rules: stop lines, city start/end, highway start/end, give way, priority roads
- Improved driving rule priorities
- AI trucks prevented from entering trains
- Support for sleep time in traffic lights
- Speed limit detection fixes
- More realistic AI vehicle speed in curves
- Many improvements in vehicle spawning, navigation, reviving, yielding, lane changing, overtaking, blinking
Sound:
- New, improved or fixed sounds: gears, horn, blinker, Scania V8 interior
Map:
- Many map bugs fixed
- Roads around Kiel and Rostock recreated
Steam:
- Steam Rich Presence: job information in "View more info" in the Steam friends list
Code:
- Support for decal parts in road edge models
- Support for multiple truck dealer definitions
- Allow pedestrian spawning on models
- Prevent crashes: non-existing parked vehicles, cities, invalid truck accessories, invalid backup data
User interface:
- Truck browser shows all upgrades and their level requirements
- Added option to skip cutscenes
- Speed limit shown on dashboard GPS
- Support for adviser page switching
- Speed on adviser is more precise
- Option to display the password on the login screen
- Smoother camera movement in showrooms
- Improved text pasting into input fields
- Improved city name sorting
- Updated localization and credits, fixed typos, clarified texts
Rendering:
- Fixed blinking objects in mirrors
- Support for mirror image scaling
- Support for an additional front mirror
- Support for flares with visibility capped by angle
- Better rendering statistics
- Edge look can be controlled by the attached road look
- Better handling of vegetation detail with changing distance
- Support for an additional low-quality vehicle LOD
Modding:
- Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)
- Improved miniconsole
- Telemetry: more precise fuel reporting, job info
- New cargo definition structure
- Advisor definition cleanup
- Content browser improvements
- Per-sector weather climate profiles
Editor:
- Gamma correction of user-picked colors
- Better handling of high-DPI monitors
- Texture list
- New toolbar
- Sign editor improvements
A new ETS2 DLC - Czech Paint Jobs Pack
With an important national holiday coming up for us Czechs next week on
October 28th, we have prepared another little DLC pack for Euro Truck
Simulator 2. You can
find it on Steam here. We have a lot of registrations of the game in our country, looks like we have a good number of fans at home. Thank you guys!
Das Wichtigste vorweg.
Es gibt den neuen DAF XF euro 6,
Liftachsen, neue Geschwindigkeitsbegrenzungen im Navi, andere Schadensmodi, verschäfrte Strafen,
Traffic-Verbesserungen, ein paar Steam Verbesserungen & mehrere Fixe.
Euro Truck Simulator 2 - 1.14 DAF Update is live!
Today's release marks the end of another fruitful beta testing period –
during the testing phase, the community has yet again helped us pinpoint
and resolve important issues prior to public release of the update.
We would like to thank all of the beta participants for helping us shape
the final version of the update, your constant support allows us to
create the definitive truck simulation experience.
Check out some fresh images of the new DAF XF Euro 6 truck below. OK, to
make the best impression, we have cheated a bit when making those
pictures. The vehicle is featured in new areas of the virtual world of
ETS2 to be released as part of Scandinavia DLC, already under new 'light
and skies' – a new approach to day/night cycle that we are developing
now. A little hint of what to expect in future updates!
![](http://1.bp.blogspot.com/-yST524-4Pv8/VFzyzmjo-kI/AAAAAAAABLg/0ab9caAwQ0o/s1600/ets2_00446.jpg)
![](http://1.bp.blogspot.com/-dOdkPughMTg/VFzyxQZsYwI/AAAAAAAABKw/fQjE2W5Fxi8/s1600/ets2_00436.jpg)
![](http://3.bp.blogspot.com/-6wipcdnVAUQ/VFzywjdfqFI/AAAAAAAABKo/2hrU65NFklc/s1600/ets2_00424.jpg)
![](http://4.bp.blogspot.com/-xCPlG9cSmLg/VFzyx7P9m_I/AAAAAAAABK4/n5wg0fEOxng/s1600/ets2_00437.jpg)
![](http://1.bp.blogspot.com/-pLTORngUCqA/VFzy0_dd1mI/AAAAAAAABL0/vOG3uc-kU8A/s1600/ets2_00452.jpg)
![](http://1.bp.blogspot.com/-sXs3IxvqNKE/VFzyzLQswmI/AAAAAAAABLQ/S9dG7GINrZg/s1600/ets2_00442.jpg)
![](http://4.bp.blogspot.com/-ZQShVN5h_go/VFzyzZUCySI/AAAAAAAABLY/Rc8thQd3S0M/s1600/ets2_00445.jpg)
![](http://2.bp.blogspot.com/-dqdS2FxxPYA/VFzy0cRMxwI/AAAAAAAABLs/mlJKGs7_9Tg/s1600/ets2_00450.jpg)
Here is the short version of what this update is bringing to you (
expanded version):
Data
- New truck: DAF XF Euro 6
- Added three new 6-wheeled chassis for (almost) all trucks
- Substantial data fixes in most chassis
Code
- Liftable axles
- Speed limit shown on dashboard GPS
- Truck browser shows all upgrades and their level requirements
- Increased damage for overturned vehicles
- Higher penalties for damaged cargo (both xp and money)
- Camera rotation based on steering and blinkers
- Traffic improvement
Steam and online services- Steam Rich Presence: job information in "View Game Info" in the Steam friends list
- Screenshot images contain additional metadata (game state, vehicle, camera)
- Upload your World of Trucks profile truck from the in-game Screenshot Manager
Modding
- New cargo definition structure
- Per-sector weather climate profiles
- Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)
Es soll in Zukunft mehrfach anders beleuchtete Armaturenbretter geben
und für die Nicht Steam Nutzer gibt es nun auch das Update 1.14.2
http://eurotrucksimulator2.com/update.php
Dashboards at night
Just today we have finished programming one more neat feature - support
for different color dashboard button back-light. Until now we were
limited just to white back-light, but in reality way more color variety
is used by truck manufacturers.
The screenshot below shows that immediately we have started improving
the just-released Euro 6 DAF, for the next Euro Truck Simulator 2 update
we would like to improve as much of our truck fleet for night driving
as possible.
We have a plea for the real truckers among you. Finding good reference
is very hard for us. We have taken tons of photos and videos of
interiors while we test-drive the trucks, but we had seldom done so in
the dark. If you have access to a truck featured in our game, would you
be so kind to send us a photograph of the interior, with engine and
lights on, taken in the evening? To give us a clear idea of the
night-lit dashboard, you would have to take it without use of flash, so
that the elements of the dashboard can be recognizable.
We have created a special section for this research on our message
board, if you want to contribute to our know-how, please follow this
URL:
http://forum.scssoft.com/viewforum.php?f=152. Thank you!
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